Heartbeat Manager
You die if bpm falls below 20.
Click on the lower part of the heart to increase bpm, Avoid clicking the upper part as it will decrease bpm further.
The purple guy on the left was supposed to be a virus that would convince you into sabotaging your own heart or something but i scrapped the idea. However i still kept the sprites as i found them funny.
All assets were made by me during the jam duration.
This game is really bad but it is my first game. I tried to use camera shake as a gameplay mechanic rather than just as a feedback device.
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | Idiot Programmer |
Genre | Simulation |
Made with | Krita, LMMS, Audacity, Godot |
Average session | A few seconds |
Inputs | Mouse, Touchscreen |
Accessibility | One button |
Comments
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best game on this here website
Checked this game out since my start point was very similar! Cool use of the camera shake :)
I also recently started gamedev, so a newbie question - how'd you do the heart beat animation? Did you just paint the individual frames? I like the style :)
Thank you for taking your time to play and comment on my game.
Yes i first painted a static heart image then i would would duplicate the layer one step erase the blood,paint new blood etc for each frame 24times in Krita.
There has to be a better way though, maybe the transform tool or move brush.
I animated only the inside of the shape so that i would not have to draw a unique collision shape for each frame of the animation in Godot.
Thanks!
The gameplay is easy to figure out, but everything else is awesome!
Thanks a lot.
The initial idea for the gameplay was quite different where you would have to take into account blood pressure and manage the four chambers of the heart(atria,ventricles) in coordination with the electrical signal.
However my current skills did not allow for that, so i hastily cobbled this mess.
Music is absolutely amazing!
Can't tell if you are being serious but i will take that as a compliment.
I made the main menu track with a ukulele while the drum like beats are from me trying to play a dhol which is a percussion instrument from subcontinent , the game over sound is a bamboo flute, the rest is midi piano.
The recording and the mix is really bad but i learnt a lot from the process.
I am serious, menu and intro music is great. It sets the mood perfectly.
Thanks man, i really appreciate the feedback.